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Video Gallery

In All Babil Games' Demo Reels
  • Roles:
    • Technical Art Director
    • Producer for user acquisition videos & Games Development
  • Key Responsibilities:
    • Oversaw the entire production pipeline from concept to delivery.
    • Managed rigging, implementation, and preparation of assets for the Unreal Engine.
    • Led the technical team in creating level design tools to ensure high-quality outputs within tight deadlines.
    • Coordinated between creative and technical teams to maintain workflow efficiency.
    • Provided essential technical support to address challenges and optimize processes.
  • Achievements:
    • Delivered engaging, visually compelling marketing assets that aligned with strategic marketing objectives.
    • Successfully showcased games in a way that captured the attention of potential users and enhanced user acquisition efforts.
    • Worked with the team on UA Content for titles that belong to our sister company Good Game Studios.
    • Record Breaking Marketing Performance in the MENA for many platforms such as Facebook and Snapchat.

Videos used for User Acquisition that I made during my work at Babil Games for both Babil and its sister company Good Games Studios from 2019-2021, for games such as (NHIII, Archer's Tale, ROK, Big Farm Harvest) 

I Animated a still image and added effects to it for an AR project for SGR Comics

I Animated a still image and added effects to it for an AR project for SGR Comics

 I worked on the video editing and effects in this video

Nue City App


Freelance Project that I worked on, Creating all the 3D assets and animations to provide for a fund raising campaign to create the app.

Re-Planet

 

A puzzle game that I worked on with Taktek Games, Created all the 3D Assets and animations in this game.

 

 

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