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Hello There, What's cooking?
Video Gallery
In All Babil Games' Demo Reels
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Roles:
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Technical Art Director
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Producer for user acquisition videos & Games Development
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Key Responsibilities:
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Oversaw the entire production pipeline from concept to delivery.
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Managed rigging, implementation, and preparation of assets for the Unreal Engine.
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Led the technical team in creating level design tools to ensure high-quality outputs within tight deadlines.
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Coordinated between creative and technical teams to maintain workflow efficiency.
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Provided essential technical support to address challenges and optimize processes.
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Achievements:
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Delivered engaging, visually compelling marketing assets that aligned with strategic marketing objectives.
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Successfully showcased games in a way that captured the attention of potential users and enhanced user acquisition efforts.
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Worked with the team on UA Content for titles that belong to our sister company Good Game Studios.
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Record Breaking Marketing Performance in the MENA for many platforms such as Facebook and Snapchat.
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Videos used for User Acquisition that I made during my work at Babil Games for both Babil and its sister company Good Games Studios from 2019-2021, for games such as (NHIII, Archer's Tale, ROK, Big Farm Harvest)
I Animated a still image and added effects to it for an AR project for SGR Comics
I Animated a still image and added effects to it for an AR project for SGR Comics
I worked on the video editing and effects in this video
Nue City App
Freelance Project that I worked on, Creating all the 3D assets and animations to provide for a fund raising campaign to create the app.
Re-Planet
A puzzle game that I worked on with Taktek Games, Created all the 3D Assets and animations in this game.
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